Web-Based Game – Team 24-Psyche Against the Universe
INSTITUTION
Penn State – World Campus (PSWC)
CLASS
Platinum Class (2025 – 2026)
STUDENT TEAM
Azaria Mehanovic, Software Engineering
Abdur-Rhaman Igram, Software Engineering
Rijul Sudesh, Software Engineering
Timothy Burke, Software Engineering
ACADEMIC GUIDANCE
Nasseem Ibrahim, Advisor
PROJECT DESCRIPTION
A web based version of the physical game “Psyche Against the Universe”. The game aims to provide a fun and entertaining way to learn about the NASA Psyche mission in an electronic format. The game uses procedurally generated players that use defined personalities in order to develop a play style. This allows the human player to play against computer opponents who act as if they were human players. Observing context clues and player banter will allow the human player to develop a strategy. In the end, the goal is not just to win, but to have fun.




