Web-Based Game – Psyche Profits

INSTITUTION

Cleveland State University (CSU)

CLASS

Platinum Class (2025 – 2026)

STUDENT TEAM

Mohammed Arshad, Computer science
Dante Hampton, Computer science
Nathan Esber, Computer science
Sai Nithin Guduru, Computer science

ACADEMIC GUIDANCE

Jingru Zhang

PROJECT DESCRIPTION

Psyche Profits is a browser-based space mining simulation game built in Unity 6. The player pilots a spaceship to the asteroid 16 Psyche, mines raw materials, and converts them into currency to progressively upgrade their vessel. The game features a two-scene architecture – a Mining Scene and a Spaceship Scene – connected by a persistent resource and economy system. The win condition is achieved when the player has collected a target quantity of all materials and fully maxed out all spaceship upgrades. This project demonstrates practical application of game development principles including scene management, UI/UX design, resource economy balancing, and object-oriented programming in C#.

This work was created in partial fulfillment of the Cleveland State University Capstone Course “CIS 493.” The work is a result of the Psyche Student Collaborations component of NASA’s Psyche Mission (https://psyche.ssl.berkeley.edu). “Psyche: A Journey to a Metal World” [Contract number NNM16AA09C] is part of the NASA Discovery Program mission to solar system targets. Trade names and trademarks of ASU and NASA are used in this work for identification only. Their usage does not constitute an official endorsement, either expressed or implied, by Arizona State University or National Aeronautics and Space Administration. The content is solely the responsibility of the authors and does not necessarily represent the official views of ASU or NASA.