AR/WebXR for Public Engagement – Anteater Orbiters
INSTITUTION
University of California – Irvine (UCI)
CLASS
Platinum Class (2025 – 2026)
STUDENT TEAM
Neil Chen, Informatics
Kristen Chung, Informatics – Human Computer Interactions
Huy Thanh Tu, Computer Science and Engineering, Business Information Management, Software Engineering
Angie Xetey, Informatics – Human Computer Interaction
Wilson Zheng, Software Engineering
ACADEMIC GUIDANCE
Matthew Bietz
Syed Fatiul Huq
Cassie Bowman
Suryansh Purohit
PROJECT DESCRIPTION
Our application leverages AR technology and incorporates milestone-based learning to teach users about the NASA Psyche mission. By interacting with asteroid hotspots, users gain resources to (1) discover more milestones, (2) earn rewards, and (3) purchase upgrades to enhance the gameplay.
The game can be accessed by scanning a QR code with a mobile device, allowing the user to play using their phone’s browser without having to download anything.
