Year on Psyche Simulation – AstroZots

INSTITUTION

University of California, Irvine (UCI)

CLASS

Iridium Class (2024 – 2025)

STUDENT TEAM

Raymond Chou, Computer Science and Software Engineering
Dane Hobrecht, Informatics
Celia Chamu Maturana, Software Engineering
Jocelyn Katherine Phan, Informatics
Ivan Yen-kit Quon, Software Engineering
Queensley Lim, Software Engineering

ACADEMIC GUIDANCE

Matthew Bietz
Shubhi Jain
Syed Fatiul Huq

PROJECT DESCRIPTION

Year on Psyche is an interstellar adventure with a 3D game inspired by NASA’s Psyche-16 mission! Players explore the asteroid’s rugged terrain, mining valuable minerals and analyzing their properties to uncover scientific insights. The goal is to generate in-game research papers and contribute to our current understanding of this rich, metallic world, all while experiencing the thrill of space exploration.

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This work was created in partial fulfillment of the University of California, Irvine Capstone Course “IN4MATX 191A/B“. The work is a result of the Psyche Student Collaborations component of NASA’s Psyche Mission (https://psyche.ssl.berkeley.edu). “Psyche: A Journey to a Metal World” [Contract number NNM16AA09C] is part of the NASA Discovery Program mission to solar system targets. Trade names and trademarks of ASU and NASA are used in this work for identification only. Their usage does not constitute an official endorsement, either expressed or implied, by Arizona State University or National Aeronautics and Space Administration. The content is solely the responsibility of the authors and does not necessarily represent the official views of ASU or NASA.