Web-Based Game for Psyche – Aenigma 16

INSTITUTION

University of California – Irvine  (UCI)

CLASS

Iridium Class (2024 – 2025)

STUDENT TEAM

Lance Andrew Fookes, Informatics
Janice Nguyen, Informatics
Vince Pham, Software Engineering
Jennifer Zhang, Informatics
Chris Kim, Informatics
Oscar Rodriguez, Software Engineering

ACADEMIC GUIDANCE

Professor Hadar Ziv
TA Eric Huang
TA Daniel Herrera

PROJECT DESCRIPTION

Our team is developing a web-based educational game focused on space exploration. While NASA missions like Psyche are fascinating, learning about complex missions can sometimes feel overwhelming or disengaging for students and the general public. Our goal is to make learning about space exploration fun and interactive. The game features a space map where each planet acts as a node, leading players to a nonogram puzzle game that connects to different aspects of the Psyche mission. By combining entertainment with education, we provide an engaging way for players to learn about the Psyche mission while challenging their problem-solving skills.

Play the Game!

This work was created in partial fulfillment of the University of California – Irvine Capstone Course “INF 191”. The work is a result of the Psyche Student Collaborations component of NASA’s Psyche Mission (https://psyche.ssl.berkeley.edu). “Psyche: A Journey to a Metal World” [Contract number NNM16AA09C] is part of the NASA Discovery Program mission to solar system targets. Trade names and trademarks of ASU and NASA are used in this work for identification only. Their usage does not constitute an official endorsement, either expressed or implied, by Arizona State University or National Aeronautics and Space Administration. The content is solely the responsibility of the authors and does not necessarily represent the official views of ASU or NASA.