Web-Based Game for Psyche – Phases of Psyche
INSTITUTION
Cleveland State University (CSU)
CLASS
Iridium Class (2024 – 2025)
STUDENT TEAM
Vikas Bhalla, Computer Science
Arin Justice, Computer Science
Kayla Keplinger, Computer Science
Vrunda Patel, Computer Science
ACADEMIC GUIDANCE
Dr. Sanchita Mal-Sarkar
PROJECT DESCRIPTION
This project proposes a web-based game designed to enhance public engagement with NASA’s Psyche mission. While traditional outreach methods such as articles, journals, videos, and social media posts are valuable, they can fall short in capturing the prolonged interest of younger audiences. To address the gap, this game integrates educational content with entertaining minigames, making the mission’s scientific goals and challenges more accessible and exciting to learn about. By blending education and entertainment, this initiative supports NASA’s outreach objectives while fostering the curiosity of the next generation of scientists, engineers, and space explorers.

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This work was created in partial fulfillment of the Cleveland University Capstone Course “EEC 493”. The work is a result of the Psyche Student Collaborations component of NASA’s Psyche Mission (https://psyche.ssl.berkeley.edu). “Psyche: A Journey to a Metal World” [Contract number NNM16AA09C] is part of the NASA Discovery Program mission to solar system targets. Trade names and trademarks of ASU and NASA are used in this work for identification only. Their usage does not constitute an official endorsement, either expressed or implied, by Arizona State University or National Aeronautics and Space Administration. The content is solely the responsibility of the authors and does not necessarily represent the official views of ASU or NASA.